Artist3D
Artist3D - An Easy-To-Use 3D-Modeling Tool
Introduction Download Help Tutorials Examples
Operational Elements
Image-based Modeling
Export Import

How to export files

Export feature is provided in the full version only. This is the only difference to the trial version. For evaluation reasons the test version provides the export function. Please note that Artist3D omits each tenth polygon in the test version.

Currently, export function includes two directions. Since Artist3D does not provide full function as usual high performance modeling tools export the scenes into the VRML97 format for exchange with other modeling tools. Currently, almost each commercial modeling tool supports the import of VRML97 files without any loss.

Naturally, such created files are applicable for direct publishing on any web server. For exporting into the VRML97 format save the scene with the extension „wrl. Additionally, Artist3D generates appropriate image files in the Png-format for texture information.

Another advantage of Artist3D lies in the easy use of generated 3D models in OpenGL programs. The file extension „.c“ leads to the generation of a single file including OpenGL commands in the C language. Es wird dabei eine C-Funktion erzeugt, die die Darstellung der gesamten Szene aus einem OpenGL-Programm heraus ermöglicht. The generation of a single C-function provides the illustration of the full scene out of an OpenGL program. The full data structure (including textures) belongs to the file.

Zum Test dieser Funktion ist eine funktionierte GLUT-Umgebung vorteilhaft, dann kann die exportierte Datei einfach über die Datei glutmain.c getestet werden. If you have a working GLUT environment this function can easily be tested by the file glutmain.c. The use of this feature to integrate multiple exported scenes into an OpenGL program is advantegeous.
For exporting only components of a scene reject residual objects by using the visibility button.

The adjustment of a reference coordination system is reasonable in some cases, e. g. to integrate several single scenes into an overall scene. Adjust the measure for any edge with the distance tool. Align the coordination axises with the angle tool for export. The reference axis will be the x-axis, the center of the double cone will be the origin. The y-axis faces upwards.

 
©2006 Thomas Jung